Up and Over Tips and Cheats
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Up and Over Tips and Cheats

BASICS
The machine is very simple well as simple as a Barcrest Machine gets, basically there is a straight forward trail to 8 (bonus at 4) and you get on the cash trail at 9 and climbs to about 22 which is the Jackpot + REP. The machine is a gamblers machine in that you have to gamble to get anywhere and strategy can play a very important role however as you should know if it wants to kill you it will still do it off a 2 or 11. 

BONUS- Skill is denoted by the machine laughing at you and the cancel button flashing Boost- pretty crap, goes to $2 max and more often than not 6,7 or 8 Multi Re-spin - re-spins until you get the feature nearly every time Stoppa- still hate it and yes goes to about $2.40 in very good mood but usually less than 8 Super Hold-1up, 1 down good for something be it a win numbers or 3 in a row Skill Stop- quite fast but good for anything between $1-3 but $2 is most likely Numbers in View- not exp. It but gives it mainly when you can’t get up from the numbers in view Reel Skill- steps the reels around, hitting nothing doesn’t give the feature back but usually good for either a win or enough numbers to get on the board Selector- rarely goes above $3 but helpful Number Run- can carry on for a while well after reaching the board (had it to $4) but should be good for $1 minimum every time.

 THE FEATURE
You gamble from the bottom left hand corner to the top right where the Jackpot lays in wait. You can gamble on two HI/LO reels one goes up and the other goes across (right to left), the machine will also give exchange numbers between 1-5 (depends on the mood). With every gamble the machine increases the cash ladder by 1 and if you get two like numbers on the reels then you get a bonus usually change number but not always.
Whats on the Board?
Knockouts ranging from 1 to 12 (ish) NOT EXPLAINING THEM
Bonus nudges in 1’s, 2’s and 3’s (numbers add cash and if you get a winning line then you move
up to that level on the cash ladder and can continue)
Bonus Squares which offer help:- change numbers, go for it (next gamble GUARANTEED),
TAXI yep a taxi (cancel slows), Row Skill (go anywhere on the row , again use cancel),
Elevator (column skill), another skill stop that maps out a square of 9 for a TAXI, reel skill also
appears when getting two like numbers but gives a difficult skill shot to improve both HI/LO
gambles
FEATURES (there are quite a few)
Many of the hereditary Barcrest features appear
POUND RUN- yep $1 or $2 nearly every time
MONEY BELT- crap and gives $1, $2 if you are lucky
REEL ROULETTE- crap if any of the outside 8 are $ symbols and yes you will get them, if
no $’s then $2 minimum mixed sevens
CASH CLIMBER- strange starts 1 below where you are on the board and then then 3 shot
climb but only seems to let you win once (strange I repeat myself)
PICK A WIN - can give any amount but $5-6 is usually top end
PICK A NUDGE- choose whether to re-spin or collect the win offered from the nudges
(SAME AS NUDGE SHUFFLE ON CHAMP SOCCER)
REEL STEPPER-nearest win can be very good, tells you what you can win so you decide
BAR STEPPER-nearest bar win tells you either $3,4,5,
CASH STOPPER- can be true skill at the cash ladder but rarely goes above $5
NUMBER SKILL-? Not sure of the name or what it does (as yet)
CASH LADDER REPEATER-whatever you have on the cash ladder and a repeat chance
CRAZY CASH- not like on other Barcrest machines you aren’t guaranteed the Jackpot has
given $7 but saying that can go big
SUPER REEL ROULETTE- basically an easy true skill version of the crappy lower feature check before you collect but you may have no choice and beware of mixed sevens Temp there are a couple missing but without the board in front of me I can’t remember all in one go!!!
INVINCIBILITY
Doesn’t make it too clear but basically the UP & OVER symbol flashes and so does the Barcrest man, the number changes goes to 5 and you can use them if you really want to. But the main trick to this is to try to get pairs of numbers as they boost the cash trail and you don’t want to reach the Jackpot repeater. Use up as many of the change numbers that you can going high want to move up and across landing on the cash repeater squares heading towards the squares
that offer 2 repeater adds instead of 1. If you cross the two single repeaters early then you should be heading for the doubles. Don’t be scared to go higher on an 11 or lower on a 2 as you can’t die so don’t worry but basically you want to escape getting the $15 on the cash ladder and get BIG MONEY on the repeaters ladder (top of screen) and collect it as it is often worth more than the Jackpot repeater as (A) it rarely repeats the Jackpot and (B) the BIG MONEY feature is worth at least the same as the Jackpot.
HOPE YOU FOLLOWED THAT !

PLAY THE MACHINE
The machine is worth playing when it is giving good bonuses EG selector, skill stop regularly. The trail is holding on 8 twice thus giving $1 min, also the machine is giving you a chance of getting somewhere on the board EG 3+ change numbers, the bonus squares are giving bonuses which help you move further up the board not just one square or cash boost. The main thing is even if it is killing you on the board it is doing it high up IE not from Pound Run ETC. This
suggests that the machine is likely to be willing to part with some cash.

WALK AWAY
Sometimes the machine isn’t worth touching with a barge pole, if the machine isn’t backing (dropping through) after a few quid and is giving only a few features then it has probably been done. The machine will give you stoppa and boost and not to the board and the trail isn’t holding much. If you aren’t getting “let em spin” from $ signs and mixed sevens then walk away and don’t come back for a while.

Posted in Specific Machines by SlotMachineQueen

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